Game Design Projects

Samsara - I worked as a freelance developer to create a fully functioning side quest for the game that adhered to the games design principles and overall story in Unreal Engine 5.
You can check out samsara here: https://store.steampowered.com/app/1683570/Samsara/

Apocolypse - A project created in Unreal Engine 4. A The Last of Us style survival stealth game based in an abandoned city. It features a crafting system, climbing and grappling allowing players to explore and interact with the environment dynamically.

Recovery - My final year individual project focused on the creation of a stealth-based game that had three forms of level design throughout the level. Careful consideration was given for the layout of the level in order to conform with industry standard level progression theories and their impact on meaningful play.

Game Studio Project - A horror game created in second year University group project in Unreal Engine 4.
Skip video to 2:23 for my contributions to the project.
Game Design Documents

Apocalypse GDD- A Game Design Document created for a single player level in Unreal Engine 4

Recovery - The Dissertation written for my Final Year Project. The focus was on three different forms of level design whilst implementing stealth mechanics using industry standard workflows.

Space Station - A Game Design Document created for a 6v6 FPS game in Unreal Engine 4
Maya Projects

